O.K. for you strikers on the fourm which do you believe is a more sound principle, Flow or one punch, one kill?
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Principle of Flow VS One Punch, One Kill
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Principle of Flow VS One Punch, One Kill
27Flow48.15%13One Strike, One kill25.93%7other--reply to thread with response18.52%5I have no idea what you are talking about7.41%2Tags: None
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Flow as in continuous attack, one punch one kill believes in one very very hard strike to a pressure point is enough to disable an enemy.
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Originally posted by Hardball View Postone punch one kill believes in one very very hard strike to a pressure point is enough to disable an enemy.
I think this only happens when you get lucky... or unlucky depending on the circumstances. I think it's foolish to depend on any single unarmed strike ending the fight- it might happen but there's not guarantee so you'd better be ready to press the attack no matter what happens.
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It's just a survey question. My personal philosphy is to make the first strike really brutal to a pressure point and if that doesn't do it; then I am prepared to deliver the flow. Case in point do you remember buster douglass ko'ing Mike tyson or Haseem Rachman ko'ing Lennox Lewis? They had on gloves; can you imagine the damage of conditioned knuckles or conditioned feet delivering a lighting speed blow to a pressure point.
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Originally posted by Hardball View PostMy personal philosphy is to make the first strike really brutal to a pressure point and if that doesn't do it; then I am prepared to deliver the flow.
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Il sok pil sai!
First strike must kill.
That was in our list of Korean terminology as an optional extra credit phrase. Some white belt even said he was gonna get it tattooed on his arm in hangul when he got his black belt!
The reality is that an intelligent fighter will flow relentlessly and dance forever until he wears his opponent down. If in that process he sees an opportunity for that k.o. then fine, take it, but all other things being equal, that one strike kill is usually just plain dumb luck....
...or a sucker punch, which a totally 'nother story. (assuming we're talkin about fighting, not sports competition) KTFO the guy out before the fight even starts!
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Originally posted by Hardball View PostFlow as in continuous attack, one punch one kill believes in one very very hard strike to a pressure point is enough to disable an enemy.
There is a continuity to flow, but flow isn't as mechanical as say WC chain punching. Flow is a lot of things. Its the ability to seamlessly transition from striking to grappling back to striking without having to clumsily fumble around. Its also the ability to strike a man so that he moves a certain way, and then follow up with strikes that continue to move him how you want him to move instead of having to keep up with an opponent that is constantly moving backwards because your strikes don't set each other up.
Flow isn't rote patterns, although you use rote patterns to get to a level where you don't need them anymore. I think a lot of people here think of flow as what you see in kempo when they quickly pitty pat strike in rapid succession. That's not the same thing. Flow doesn't need to be that fast because flow works off timing, not speed. Some people have a hard time understanding the difference between the two.
Unless you've invested a solid 5 years into a system where you've been working on rote patterns of striking and attacking to develop your own flow everyday, I doubt that you've seen it or done it. It takes years to develop personal flow, especially under duress.
To be honest, flow isn't what you're discussing here. What you're discussing is "attrition vs one shot KO power". I hate to seem like I'm nitpicking here, but anyone else here who works on their flow and with others who do knows the difference and would say the same.
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Originally posted by Uke View PostFlow isn't just a continuous barrage of chain punches. That IS NOT flow.
There is a continuity to flow, but flow isn't as mechanical as say WC chain punching. Flow is a lot of things. Its the ability to seamlessly transition from striking to grappling back to striking without having to clumsily fumble around. Its also the ability to strike a man so that he moves a certain way, and then follow up with strikes that continue to move him how you want him to move instead of having to keep up with an opponent that is constantly moving backwards because your strikes don't set each other up.
Flow isn't rote patterns, although you use rote patterns to get to a level where you don't need them anymore. I think a lot of people here think of flow as what you see in kempo when they quickly pitty pat strike in rapid succession. That's not the same thing. Flow doesn't need to be that fast because flow works off timing, not speed. Some people have a hard time understanding the difference between the two.
Unless you've invested a solid 5 years into a system where you've been working on rote patterns of striking and attacking to develop your own flow everyday, I doubt that you've seen it or done it. It takes years to develop personal flow, especially under duress.
To be honest, flow isn't what you're discussing here. What you're discussing is "attrition vs one shot KO power". I hate to seem like I'm nitpicking here, but anyone else here who works on their flow and with others who do knows the difference and would say the same.
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Originally posted by Uke View PostTo be honest, flow isn't what you're discussing here. What you're discussing is "attrition vs one shot KO power". I hate to seem like I'm nitpicking here, but anyone else here who works on their flow and with others who do knows the difference and would say the same.
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I voted for "other."
In C2 we train to hit with a repeated shot. Imagine something similar to right cross, right cross, right cross, right cross...... Now that's harldy a flow, as it isn't what many would regard as a combination. And it isn't a single shot.... rather a single shot time and time again.
Yes, it is best if the first one does the job. If it does? Then fine. But, if not? The next one is going in, as is the next.
If it is worth hitting once, it is worth hitting twice.
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